FBX, OBJ, GLTF2, STL, PLY, 3MF, and ZIP
What can Artego import?
-Mesh with a limit of 65000 verts per object.
-Animation from the 3d file
-Texture from the 3d file
-Material from the 3d file
The best texturing method you have to use in Artego is the PBR Worlkflow, so some downloaded models can be rendered in some slighty different way.
To achieve a better result you can see this guide in 6 step.